Chambara embodies stark magnificence with its fashionable landscapes stuffed with sensible gem tones or easy blacks and whites. But its colours aren’t simply there for visible impact. It’s a split-screen native multiplayer recreation the place it’s essential to elude your enemies, camouflage by altering colours, and strike when your sufferer least expects it. Though developer Team OK initially debuted the sport in 2016 for the PlayStation 4, it launched a PC and Mac model on December 12.

Team OK undertaking lead Kevin Wong says the workforce studied numerous samurai movies to duplicate their tense environment, gradual buildup, and consequent explosive motion. Iconic movie director Akira Kurosawa was a giant affect, as was an episode from Genndy Tartakovsky’s Cartoon Network collection Samurai Jack. 

Chambara is a time period that refers to a style of samurai motion pictures that we studied through the recreation’s preproduction,” mentioned Wong in an e mail to GamesBeat. “Broadly talking, it refers to extra action-driven movies centered round fashionable violence just like the Zatoichi collection, however broader issues would come with extra character-driven tales like [Kurosawa’s] Seven Samurai or Rashomon.”

Up to 4 gamers can battle it out, every showing as a ronin chook who’s as lethal as they’re stealthy. Wong says they selected to make it purely multiplayer due to scope, eschewing a narrative mode or a single-player marketing campaign for a extra targeted recreation. The workforce additionally playtested and demoed the title typically, setting frequent milestones and forcing themselves to reduce on the variety of options.

“We narrowed our focus to ship probably the most polished and fascinating expertise potential inside our demanding constraints,” mentioned Wong. “Naturally, that meant an modern local-multiplayer recreation that exploited the interpersonal relationships between sofa gamers to create elegant play. This manifests in parts just like the ‘shut eyes’ mechanic, which empowers gamers to manage the economic system of data between them to win by denying display screen visibility to themselves and others.”

Team OK got here collectively whereas the members have been nonetheless college students on the University of Southern California. It shaped in 2014 to take part in Abertay University’s Dare to be Digital video recreation competitors, which it received with an early model of Chambara. The prize was the Ones to Watch Award from the British Academy Games Awards (BAFTA) in 2015.

Winning a BAFTA put the workforce on the map, they usually shipped Chambara as a PlayStation unique in 2016. Now, greater than a 12 months after its preliminary console launch, Team OK has made the title out there on PC. This is a departure from most indie studios, who typically go the alternative route and ultimately port PC titles to consoles. The studio doubtless benefited from the status of a BAFTA, which enabled it to start out the dialog with Sony. More than that, although, it’s a sofa co-op recreation — so it is smart that the studio needed to go to a console first.

Since Team OK continues to be supporting Chambara greater than three years after its preliminary conception, maybe we’ll see it pop up in different places as effectively. The colourful aesthetic, fast-paced matches, and multiplayer gameplay would make a wonderful match on the Nintendo Switch, for example. And we’ve already seen that Nintendo is eager on getting extra indie titles on the eShop.

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This article sources data from VentureBeat