Epics.gg has raised $2 million in a seed spherical for its digital buying and selling card platform for esports. It allows customers to purchase, promote, and accumulate digital buying and selling playing cards based mostly on esports athletes, very similar to collectible playing cards in conventional sports activities.
Bitkraft Esports Ventures led the funding, with participation from Jon Goldman’s GC Tracker Fund, Everblue Management, Hersh Interactive Group, Imagination Capital, Courtside Ventures, and angel traders. Esports investments are sizzling, and the market is predicted to develop to $1.5 billion to $2.5 billion by 2020, in line with analysis agency Newzoo.
The Epics playing cards embody wealthy media (just like the GIF under), stats, in-game gadgets, and digital signatures. You can see one of many playing cards under.
The Santa Monica, California-based Epics.gg has founders from Xfire, LoLking.web, Esportsify, and Skinz.gg. Epics.gg needs to offer greater than playing cards of esports gamers and on-line influencers — it additionally needs to create an built-in market and buying and selling system enabling customers to purchase, promote, and construct collections.
“Relics are distinctive Epics playing cards that mix in-game gadgets from video games like Counter-Strike which have truly been utilized by esports legends in main competitions,” mentioned Gavin Weeks, cofounder of Epics.gg, in an e-mail. “We present a course of and software program to certify that this stuff had been certainly utilized by the participant specified and the occasion through which they had been used. If customers discover these playing cards in an Epics pack, in addition they obtain the in-game merchandise and might use it once they play the sport. This is the primary time that any fan can personal a one in every of a form piece of esports historical past.”
Epics.gg offers in licensed digital memorabilia, resembling in-game skins (like a uniform in a recreation) utilized by their favourite gamers in main esports occasions. Previously, there was no technique to certify or show that a pores and skin was utilized by a particular esports star or influencer, limiting the collectible side of this priceless market. Now customers should buy a pores and skin tied to a card, licensed by Epics, and might use it in a recreation.
While the esports market is nascent, the collectibles market is near $400 billion worldwide, with the sports activities collectibles market accounting for many of this. Epics.gg targets the overlap in each markets.
“We mixed our favourite childhood pastime with fashionable expertise for the final word consumer expertise,” mentioned Epics.gg cofounder Mark Donovan in a press release. ”We’re extremely excited to allow followers and collectors to personal a chunk of esports historical past, together with skins from Counter-Strike.”
Jens Hilgers, Bitkraft Esports Ventures founding accomplice, mentioned in a press release buying and selling playing cards are a lacking piece of the esports market. Goldman mentioned his funding in Epics.gg confirmed his fund’s dedication to investing in corporations that cater to the esports era.
This article sources data from VentureBeat