In fairly the pivot from digital tourism expertise EVEREST VR (2016), Iceland-based Sólfar Studios has revealed their subsequent VR mission, In Death, a VR roguelike bow-shooter that guarantees procedurally generated crawling for loot and extra.
Announced as we speak, Sólfar says that In Death is about in a “godless afterlife”. The studio describes the gameplay as such:
Battle by procedurally generated ranges and dungeons in intense ranged fight coupled with a novel locomotion system completely attuned to your preventing type.
A VR shooter with roguelike components, In Death’s surreal medieval setting is offered in a procedurally generated world with monsters, mysteries and loot. Driven by an achievement-based development system that advances between periods, every run is exclusive, with unpredictable outcomes.
Built on UE4, the studio’s prior title, Everest VR, was visually fairly gorgeous, leaving us with visible excessive expectations for his or her new sport.
Sólfar is soliciting signups for a free closed beta forward of In Death’s 2018 launch. You can enroll on the sport’s official web page. The studio says the sport is being made “solely for top immersion VR platforms,” which guidelines out cell, however doesn’t fairly specify which tethered headsets the sport will launch on, although the beta is alleged to be obtainable for Rift and Vive gamers.
The put up ‘In Death’ is a Medieval Roguelike Bow-shooter from ‘EVEREST VR’ Developer Sólfar Studios appeared first on Road to VR.
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