Perhaps essentially the most exceptional factor about Resident Evil 7 was the quantity of restraint it demonstrated from developer Capcom. Resisting the urge to revisit the over-the-shoulder digicam for yet one more explosive zombie-slaughtering spree, the crew as a substitute totally embraced the horror. Scores of undead had been changed with fewer, more durable enemies which restored a real sense of hazard. That tone was largely stored intact within the free epilogue, Not A Hero, however RE7’s last piece of DLC, End of Zoe, sees the sequence dip again in the direction of its barely sillier roots.
In End of Zoe you play as Joe Baker, brother to Jack ‘Welcome to the Family Son’ Baker from the primary sport. Set after the occasions of Resident Evil 7, you seek for a treatment to your niece, Zoe, who’s left injured as the results of your selections within the authentic marketing campaign.
Like the remainder of the Bakers, Joe is one thing of a hillbilly, solely he’s not contaminated with the virus that turns individuals into monsters. You wouldn’t consider it at first, although; whereas Ethan and Chris each depend on highly effective weapons to tackle the enemy, Joe makes use of his naked palms. Yep, the sport actually has you punching, kicking and snapping the grotesque, haunting molded monsters as in the event you had been in a boxing match from hell. Joe can take down some enemies with fewer hits than it will take Ethan with a pistol. Guess he works out.
Inevitably, then, End of Zoe’s fight is a wholly completely different beast from the primary sport. Rather than conserving your distance and ensuring to fireplace solely when you’ll hit a weak spot, right here you cost in the direction of baddies and madly swing your fists, hoping they’ll fall earlier than you do. If you’re going one-on-one you then’ll take them down with no scratch, but when there’s two or extra you’ll must divide and conquer to keep away from falling sufferer to a different’s assaults. Inside PSVR, aiming your fists is simply as straightforward because it was to goal a gun.
That stated, swinging your indifferent arms round inside VR feels precisely that; indifferent. Whereas the remainder of RE7 makes the perfect use of the DualShock 4 in VR and stays surprisingly immersive, right here it appears like an enormous missed alternative not to have the ability to use the Move controllers to swing your fists. RE7’s environment has all the time offered an unbeatable sense of place in VR, however each combat right here reminds you that you just’re actually sitting on a sofa with a headset on.
Combat apart, although, this is likely one of the higher items of Resident Evil 7 to expertise in VR in the event you’re courageous sufficient. While the scares of going through down the molded might need withered away, sections that have you ever slowly creeping via a swamp hoping to keep away from detection by large alligators are practically inconceivable to take a seat nonetheless via. As somebody that has to look away throughout RE7’s extra intense moments, I discovered these sections practically insufferable, although in actuality they’re comparatively easy to navigate. Creepier nonetheless is Joe’s occasion on consuming bugs to regain well being; you haven’t really skilled VR till you’ve shoved a grub in your personal mouth.
End of Zoe sees Resident Evil 7 bow out on an sudden notice, then. Like Not A Hero earlier than it, it provides from recent concepts which might be a welcome complement to the unique marketing campaign. But with mechanics that don’t fairly go well with VR and a shorter working time than the opposite piece of DLC (which was launched without spending a dime), the ultimate installment within the RE7 saga is a completely missable one too.
End of Zoe is out there now as a part of the season cross for Resident Evil 7 and is included within the new Gold Edition. You may also decide it up by itself on the PlayStation Store. The sport helps the PSVR headset on PS4.
Tagged with: Resident Evil 7: Biohazard
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