Criterion Games is finest recognized for video games like Burnout Paradise, however the developer additionally introduced us probably the most immersive VR experiences thus far with 2016’s Star Wars Battlefront Rogue One X-Wing VR Mission (admittedly the identify may have used some work). Sadly, final 12 months’s Battlefront II got here and went with out VR help, however may the crew work with the tech once more? It undoubtedly needs to.
The UK-based studio revisited its work in VR for a session on the 2018 Game Developers Conference final week. As Rolling Stone reported, the crew was requested if there was any curiosity in returning to VR sometime, even perhaps to make a VR model of the beloved X-Wing vs. TIE Fighter dogfighting recreation.
“There is a large move for creating VR within the studio,” Criterion Games’ Kieran Crimmins stated. “We completed Battlefront II, however we even have three different tasks occurring on the studio. Are we going to do extra VR sooner or later? I’m sure we’re. But it’s not one thing we’re engaged on proper now.”
We actually hope the crew returns to VR someday; although it was quick Battlefront’s X-Wing mission on PSVR was a number of the most enjoyable you may have with the headset. It allowed gamers to pilot the long-lasting spaceship and shoot down Imperial ships in a scene happening through the occasions of the 2016 Star Wars Story. Criterion has beforehand been engaged on a racing recreation that it has instructed included VR help, however it was in the end canceled.
The thought of a VR model of X-Wing vs. TIE Fighter is sort of too good to be true, so we’ll maintain our fingers crossed for now.
This article sources data from UploadVR