This British artist turned his Tilt Brush artwork into an actual 3D printed sculpture.

Artist Jonathan Yeo was in a position to fully design and create his personal self-portrait in VR utilizing Tilt Brush, which he then 3D printed the sculpture to stay each in the true world and digital.

“As a portrait artist who primarily works with oil paint in two dimensions, drawing in three-dimensional area was unknown territory for me,” Yeo stated. “Until not too long ago, I’ve by no means created artwork utilizing VR know-how, however with Google Arts and Culture and the assistance of Tilt Brush engineers, I introduced VR and sculpture collectively to create one thing that was extra than simply an experiment.”

Yeo began by scanning his head utilizing a facial-scanning service, typically used for creating characters in video video games, after which imported his scan into Tilt Brush. He then painted his self-portrait in VR in Tilt Brush. Once full, the artist had the sculpture 3D printed and forged in bronze.

“Using digital actuality, I might discover sculpting utilizing the talents developed in my portray follow and inside my very own studio setting,” Yeo stated. “What’s actually thrilling is how the ultimate bronze construction exactly captures the free, expressive actions that have been beforehand solely doable in work.”

Yeo is a extremely acclaimed portrait artist who has honed in on a self-taught particular model to his portraits. He typically paints celebrities or figures of notoriety — he has painted George W. Bush, Ryan Gosling and most not too long ago mannequin Cara DeLevingne.

In his paintings, he staff a novel mix of realism, together with particular element in his characters, with impressionism and even summary splashes of shade. This marriage, permits for his portraits to really feel each very actual like you possibly can attain out and contact the face of his muse, but additionally dreamy and summary — which interprets so superbly to this VR venture that maintains this identical steadiness of actual and digital.

This venture, like so many different VR artwork tasks defining the brand new medium, is actually authentic and groundbreaking and can seemingly affect different artists breaking into VR artwork.

Image Credit: Google

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