Stress Level Zero is aware of a factor or two about weapons. If you haven’t already seen the studio’s a number of YouTube movies detailing weapon dealing with, then you definitely’ve a minimum of probably figured that out after enjoying its final two VR video games, Duck Season and Hover Junkers. But the staff’s newest VR tech demo seems prefer it takes accuracy with VR firearms to a wholly new stage.
The staff’s Alex Knoll put up the above video of the demo, known as Boneworks, throughout GDC final week, and it’s fairly superb to look at. Yes, there are many VR shooters on the market that attempt to seize the sensation of energy that comes with holding a gun, however Boneworks appears to make some vital steps ahead for authenticity. Weapon fashions, for instance, are extraordinarily correct, and two-handed weapons truly have to be held with two palms with the intention to keep accuracy.
Slow-mo gameplay exhibits bullet casings flying via the air too, although maybe our favourite contact is the precise bodily presence of the gun within the sport world; the person is ready to knock over bins utilizing the tip of their rifle to create vantage factors. Oh, and there’s additionally a cameo from Half-Life 2’s Gravity Gun.
We didn’t get to see Boneworks for ourselves at GDC final week however, in accordance with Rock, Paper, Shotgun, it’s extra of a testbed for options in Stress Level’s subsequent sport, Hall of the Machine King (which can have been teased in Duck Season). Here’s hoping we hear extra about that quickly.
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